
MageForge
Mageforge is a High-Performance 2D Voxel Game Engine Framework which has the ability to handle complex and large-scale data computations via cache-optimized code.
Codebase is around 255k lines of code.
Learn moreHi there! My name is Michael Wojcicki and I've loved to create things ever since I was young. I first started to learn how to code when I was around 8 years old, and I've always been fascinated with being able to use computers to solve tough problems.
Headshot coming soon!
Learn moreBetween August 2020, and May 2021, 3 other Co-Founders and I started a reservation-based startup called FireSpace. FireSpace is a feature rich, cloud-based reservation platform for Universities and Community Colleges.
In December 2020, FireSpace participated in Illinois Tech's "Innovation Day" where we were selected from hundreds of other student-led projects, and we competed against 25 teams in the final round. FireSpace won 2nd place and a cash prize at Innovation Day 2020.
We were promptly invited to join the Illinois Tech Startup Incubator in January 2021, where we were mentored by high profile industry mentors from SpotHero, Adaptibar, and Microsoft.
Learn moreI received my Bachelor's of Science in Computer Science (B.S. CS) from the Illinois Institute of Technology in May 2021. I graduated Summa Cum Laude with a 3.95 / 4.0 GPA.
I received my Associate in Science (A.S.) from William Rainey Harper College in May 2019, and I graduated Cum Laude with a 3.6 / 4.0 GPA.
Learn moreIn my spare time, I often work on various side-projects, either to learn new skills or test my own abilities.
Below you can find some of the different projects I've worked on.
Mageforge is a High-Performance 2D Voxel Game Engine Framework which has the ability to handle complex and large-scale data computations via cache-optimized code.
Codebase is around 255k lines of code.
Learn moreBullet Hell Typing is a 2D bullet-hell typing-game made using Unity for the Ludum Dare 41 game jam.
This project created in 72 hours by two people completely from scratch. We placed 273rd out of 2016 submissions.
Learn morePrism 2 is a remake of my original prism game which introduces new features such as procedurally generated terrain, an upgrade / customization shop, and persistent local saving.
Learn moreFrom Traffic Simulation Experiments, to topics in Computation Psychology, to MapReduce Simulation via Multithreading, here you can explore all of the different works I produced while at University.
Learn more